Showing posts with label Theme for 2020. Show all posts
Showing posts with label Theme for 2020. Show all posts

Monday, November 30, 2020

Year Of Worldbuilding in Fantasy # 11: Celebrating Our Supernatural Underground Worlds

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#YoW Year of Worldbuilding
#WiF Worldbuilding in Fantasy


A Year In Worldbuilding – And Celebrating Our Supernatural Underground Community

Throughout 2020, I've focused my posts on worldbuilding in Fantasy fiction, with some attempt to look at worldbuilding over time and in different Fantasy subgenres, although the only true constant has been to hone in on worlds that have spun my own worldbuilding and reading "wheels" in some way. And, of course, to have fun with a subject and genre I love, in the hopes that you may also get some fun and enjoyment out of the process.

It has, after all, been a year in which a little additional fun and enjoyment would not go amiss. :-/

In every year, camaraderie and a sense of community always help keep our personal worlds spinning on their axes. In a year like 2020 that seems designed to test us, camaraderie and community feel more important that ever – which is why I felt the privilege in being part of a community of authors like the Supernatural Underground with additional keenness this year, and appreciated the friendship and support of my fellow authors just a little more deeply.

I am additionally privileged and appreciative that some of our Supernatural Underground authors have been able to make time in their busy writing and life schedules to share insights into their worldbuilding process – because being a community of Fantasy authors, worldbuilding lies at the heart of what we all do.

And because, in my own humble opine, my fellow Supernatural Underground authors, their creative ethic, and the creativity they gift the world, all rock. And I'm quite sure the books they pen have "gone bump in the night" for a great many, if not all of you, over the past decade of Supernatural Underground goodness. :-)

So for 1 December and the conclusion of my Year of Worldbuilding in Fantasy, I give you:

  • Amanda Arista
  • Kim Falconer writing as AK Wilder
  • Merrie Destefano
  • T Frohock
  • Helen Lowe

Celebrating Our Supernatural Underground Worlds

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AMANDA ARISTA – & The Two Worlds Of Merci Lanard in THE TRUTH ABOUT NIGHT and THE TRUTH ABOUT BLOOD


For the two books in the MERCI LANARD files I built two different worlds for Merci to walk through. While the magics of Merci Lanard didn't change, the worlds between the two books couldn't have been more different as they went from gritty city murder mystery to cozy small town murder mystery.

Big city magic is my wheelhouse. I loved building a city that was filled with magic just under the surface of everything, hiding, laying in wait. Graffiti that was actually magical sigils. Demon blood as addictive as drugs and mistaken for such. Bumps in the night that were actually bumps in the night. 

It made for a perfect place for Merci to explore her own power – in a familiar backyard. She knew her city more than she knew her own power. But by the end of the book, her relationship with her city and the world of magic within it balanced her newly honed power and how she could protect it.

So for the second book, the natural thing was to take Merci out of that element. Take her out of the big city and build her a sweet cozy little town filled with active retirees whose smiles made her suspicious. She would stick out like a sore thumb and have to work all over again at finding her balance. The magic of a small town was literally in everything, but hidden until Merci was ready to see how it was right out there in the open, unlike her big city. 

Though it turned out that darkness can be found in the sweetest of places, Merci had to learn some things that the city didn't require: subtlety and forgiveness. Only once she found her peace with her mother and peace within the town, could she find out who was taking out her newly found friends.

And for the third book, well, we are taking her totally out of her element again! THE TRUTH ABOUT SHADOWS coming 2021.

Amanda’s books are available in eBook and Print from: Amazon , Apple Books, Barnes and Nobles, Kobo
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About Amanda Arista:

Writer, Story Nerd, Woman Extraordinaire – Amanda is a graduate of the SMU Creative Writing Program and now teaches other aspiring authors. 

You can find Amanda on Facebook:

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AK WILDER – CROWN OF BONES (Forthcoming) & Evil, Seduction, and Constraint



The other day, the wonderful Helen Lowe asked me what my personal recipe was for creating believable worlds. After giving it some thought, I came up with three primary forces or creation deities. Their names are Evil, Seduction and Constraint, just as intense as they sound.

Evil and Worldbuilding

Placed properly, Evil moves the story forward. This deity forces our heroes to struggle, grow, obtain and accomplish… or fail against a power greater than themselves. But Evil is more than just entertainment. It is a shadowed part of our unconscious.

According to Jung, the shadow can be extremely confronting to experience in ourselves, so we look for it ‘outside’ in films, books and art. There it reveals itself in a safe (for us) environment, offering an opportunity for integration and wholeness.

In my upcoming release, CROWN OF BONES, we meet characters who clearly express their shadow side quite freely: Tann, the Sierrak warlord who leads an army of phantoms against our heroes. Salila, the beautiful Mar who embodies the sacred feminine and is demonized for it, and the Sea itself, terrible and majestic, holding the secrets of death and eternal life. Without this ‘force of evil’, the world would definitely fall flat. 

Seduction and Worldbuilding

I think it’s important right away to distinguish deity from the idea of plausibility. The fact is, a story need not be plausible to be seductive. Take the incident on October 30, 1938 when millions of Americans panicked as they listened to the ‘news’. Earth was under attack from Mars! Programs were interrupted to give vivid descriptions of the events resulting in nation-wide alarm. You can listen to it here.

But it was only a performance, an adaptation of the science fiction novel The War of the Worlds, by H. G. Wells, directed and performed by Orson Welles. In adapting the book for radio, he delivered it like a news broadcast, to increase the suspense. Welles seduced his audience with a story that was low on plausibility but high on allure.

In CROWN OF BONES, Seduction infiltrates much of the worldbuilding: the terraced sanctuaries of phantoms, the Mar of the sea and the whistle bones themselves are not plausible but they do seduce the reader into believing. 



Constraint and Worldbuilding

The final deity of worldbuilding I want to honor is Constraint, the laws the story itself must adhere to. The truth is, fantasy readers are not testing a story against Newtonian physics, but they do want it to abide by its own laws. In CROWN OF BONES, Constraint contributes to worldbuilding in many ways including the limitations of phantoms, the power of the Ma’atta corals and the rise and set of the Second Sun. In a way, it is the consistent use of these unbendable rules that holds everything together.

CROWN OF BONES, Book #1 in the sweeping new Amassia series, is out January 5, 2020  – and it's available for pre-order now.


About Kim Falconer, Currently Writing As AK Wilder:

Kim Falconer, currently writing as A K Wilder, can be found on Twitter, Facebook and Instagram

Or pop over to throw the bones or Raise Your Phantom on the AKWilder.com site.

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MERRIE DESTEFANO – Her Worldbuilding Rules & AFTERLIFE 


Below is a list of world-building rules I follow when I write:

1. Set up your world so that it can have a natural evolution.

For instance, try changing just one thing within our existing world—like P.D. James did in The Children of Men, where suddenly, no one could have children—then see how, over time, that one change could affect everything else in the world.

2. These changes can be subtle or they can be drastic.

But spend time considering how this one change could have an effect upon our culture, from politics to religion to social mores. In my book, AFTERLIFE, I created a technology where people could resurrect instead of die and this had a trickle-down effect on nearly everything, including major world religions. I didn’t realize it until I started working on the book, but death is a very significant part of our lives.

3. Reveal these changes to the reader.

But do it carefully, gently, clue by clue, throughout your story. Reveal the world in bits and pieces, a little snippet here and there. Make it a mystery and remove the veil, one layer at a time. This way the reader is never overwhelmed or pulled out of the story. Remember, story is king. All the pretty writing and deep, tortured characters in the world cannot replace story.

For more world-building and writing tips, please follow Merrie Destefano’s blog here. Or subscribe to her newsletter here.  You can purchase AFTERLIFE: THE RESURRECTION CHRONICLES, her first book with HarperCollins, here.

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About Merrie Destefano

Award-winning author Merrie Destefano writes lyrical tales of magic, mystery, and hope. Her traditional books have been published by HarperCollins, Entangled Teen, and Walter Foster, while her indie imprint is Ruby Slippers Press.

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T Frohock – Realism Meets The Supernatural In Her LOS NEFILIM World 



With my LOS NEFILIM series the world I’m building is our own, but as it’s seen through different eyes. As an adult adoptee, I’ve always felt something like an outsider looking in wherever I’ve lived, so with LOS NEFILIM, I wanted to translate that feeling into characters who straddled the line between the otherworldly and the mundane. Also due to my background as an adoptee, I believe in found families—those precious people who accept us unconditionally, and I wanted to show the value of these families.

I merged all the realism in the LOS NEFILIM books with a fantastic world made up of supernatural creatures. My interest in Christian mythology goes back to my novel, MISERERE, which also played with the ideas of angels and demons and their interrelationship with humans. LOS NEFILIM takes these very scary angels, combines them with self-centered daimons, and places them in the early twentieth century, a time of great upheaval in the world. The Inner Guard is a secret society of Nephilim, which is set up much like John Wick’s world of assassins, except in LOS NEFILIM, the creatures possess supernatural abilities.

Blending it all together, the LOS NEFILIM novels are a mix of Gothic horror, political thrillers, and war/resistance stories that I had a great deal of fun writing. They also afforded me the opportunity to show the brave men and women, many of whom were LGBTQ, who served during Europe’s fight against fascism. 

I also had the opportunity to shed light on something that I love to address in a fantasy setting, a loving committed relationship between Diago and his husband, Miquel. Too often in fiction, we see the beginning of a relationship, which is always exciting and fun, but I wanted to show the difficulties and joys of a couple in a long-term relationship. As Diago and Miquel face new traumas and experiences together, they remain supportive of one another.

The most surprising thing that I learned while writing the series was in the world-building itself: as I wrote the angels’ story, I realized that the otherworldly creatures in LOS NEFILIM were actually the angels that lost the war in Heaven. They were the fallen angels, descended to the earthly realm, where they created the Nephilim to serve them. It was a fun ah-ha! moment for me and added yet another dimension to the world of LOS NEFILIM, which just goes to show that no matter how well an author thinks they know their own world, there’s always room for new developments.

T’s books are available in eBook and Print from your favorite bookstore, either online or on the high street. A SONG WITH TEETH, the third and final novel in the LOS NEFILIM novel trilogy, is forthcoming on 9 February 2021 and is available for preorder.
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About T. Frohock

T. Frohock has turned a love of history and dark fantasy into tales of deliciously creepy fiction. A real-life cyborg, T. has a cochlear ear implant meaning she can switch you on or off with the flick of a switch. Make of that what you will. She currently lives in North Carolina where she has long been accused of telling stories, a southern colloquialism for lying.

You can find T. on her website, here and on Twitter: @T_Frohock

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Helen Lowe  Worldbuilding At Front And Center In THE WALL OF NIGHT Series


I embarked on this worldbuilding post series because I love Fantasy, but also because I believe worldbuilding lies at the heart of what makes the genre distinctive from other styles of literature. 

All literary genres must set their scene, but in Fantasy this process goes beyond landscape and backdrop to encompass alternate realms and forms of being – and to persuade the reader to suspend disbelief and embrace the alternate reality.

In terms of my own series, while the Wall of Night doesn’t comprise the entire world in which the story takes place, it isn’t chance that the series is named for it. Perpetually twilit, windblasted, and storm-ridden, the Wall pervades and shapes Book #1, THE HEIR OF NIGHT, through sheer physical presence and the emotional and mental demands on the characters. 

While the action in Book #2, THE GATHERING OF THE LOST, takes place far from the Wall geographically, its presence pervades the rest of the world and its influence continues to shape the main characters. 

Although aware the Wall was central to the story, I didn’t appreciate the full extent of its significance until midway through GATHERING. I loved the way the world was expanding to encompass the Sothern Realms of Haarth—particularly the River and the city of Ij, before moving to the wild and isolated Northern march of Emer—and was enjoying the unfolding narrative.

Yet despite these positives, the book as a whole felt a little rudderless—disconnected even—until I wrote the two-chapter sequence, The Border Mark, that returns the story to the Wall and the Derai, the society that garrisons its harsh terrain.

Immediately, GATHERING and the series’ arc both felt grounded and sure, as if—like the mythic Titans that must maintain contact with the earth to preserve their power—I must maintain ‘contact’ with the Wall to keep the overall story centered. It was an illuminating moment, and testament to worldbuilding being front and center of THE WALL OF NIGHT series. So much so that it’s been described as a character in its own right.

I didn’t need to remind myself to include the Wall as a similar ‘touchstone’ for Book #3, though, as DAUGHTER OF BLOOD returns the main characters and the series arc to its heartland, on the Wall of Night.

As with T’s LOS NEFILIM series, THE WALL OF NIGHT #1 - #3 are available in e-book and paperback, through online retailers and bricks-and-mortar stores. J

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About Helen Lowe

Helen Lowe is a multiple award-winning novelist, poet, and lover of story. With four books published to date, she is currently completing the fourth and final novel in THE WALL OF NIGHT series.

Helen posts regularly on her “…on Anything, Really” blog, monthly on the Supernatural Underground, and tweets @helenl0we.


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Conclusion

Well, this is it – the wrap up for the Year of Worldbuilding in Fantasy. I can think of no better way to finish than with the crown of good company – and my fellow Supernatural Underground authors are the very best of company. I hope you’ve enjoyed reading their insights into the worldbuilding process as much as I’ve enjoyed putting the overall post together – and I’ll see you again on the other side, in 2021. 

Take good care and stay safe through the holiday season.
He

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2020: The Year of Worldbuilding in Fantasy 

February: The Lion, the Witch & the Wardrobe (Chronicles of Narnia) by CS Lewis

March: A Wizard of Earthsea by Ursula Le Guin
April: Sparrow Hill Road by Seanan McGuire
May: Palimpsest by Catherynne M Valente
June: Ship of Magic & the Liveship Traders series by Robin Hobb
July: Gideon the Ninth by Tamsyn Muir
August: Tymon's Flight (Chronicles of the Tree) by Mary Victoria
September: DreamhunterDreamquakeMortal Fire, by Elizabeth Knox
October: The Many Worlds Of Kate Elliott
November: A Wealth of Fabulous Worlds

Sunday, March 1, 2020

Year Of Worldbuilding In Fantasy #2: Spellbinding – "A Wizard of Earthsea" by Ursula Le Guin

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#YoW Year of Worldbuilding
#WiF Worldbuilding in Fantasy


Worldbuilding lies at the heart of Fantasy fiction, which is why I've declared 2020 my Year of Worldbuilding in Fantasy and started at my personal beginning last month, with CS Lewis's The Lion, the Witch, & the Wardrobe.
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In the introduction, I promised that through this year I would continue to focus on some (but by no means all -- the year isn't long enough for that!) of my personal favorites. I'm also hoping to shift between older and newer works and to look at more than one subgenre of fantasy  – and also style of worldbuilding.

While this remains my intention, for this second post I am going to stay with an older work, which is also an Alternate World (aka Secondary World) fantasy, because when it comes to Fantasy literature and worldbuilding I just can't go past Ursula Le Guin's Earthsea.

Firstly, because Earthsea is a fabulous world (imho!) The other, main reason is because as a young but already avid Fantasy reader, Earthsea was the second really formative work in shaping my appreciation and love of worldbuilding. I had read other works between The Lion, the Witch, & the Wardrobe and A Wizard of Earthsea, but Earthsea stood apart from the rest.

I believe this is quite a tribute to Earthsea and Le Guin, since as Narnia was the first real fantasy novel I encountered it was always likely to have a big impact. As aforesaid, I had a far greater exposure to the genre by the time I picked up A Wizard of Earthsea – but it still blew me away.

Spellbinding

Being a poet as well as a novelist, it's perhaps not surprising that A Wizard of Earthsea began casting its spell from the moment I read the poem that prefaces the (fascinating!) map and the first chapter:

Only in silence the word,
only in dark the light,
only in dying life:

bright the hawk's flight
on the empty sky.

I was going to say that the poem, haiku-like in its simplicity (although not a haiku) prefaced the opening lines – but as soon as I shaped that thought I realized that the poem itself constitutes the opening lines. It captures, and encapsulates so much of the Earthsea world, which at first glimpse appears equally small: a scattering if islands amid an immensity of ocean that like the white space of the page, stretches beyond knowledge.

Earthsea is also a world of profound juxtapositions, beginning with the small footholds of land amid the sea, but including the comparative smallness of people and their lives against the physical immensity and longevity of the world's only other sentient beings, the dragons. It's also a world in which nature has a profound influence, not just because of the dominance of sea over land, but because it lies at the heart of the magic that wizards learn and practice. And in which the most significant juxtaposition is that in learning magic, the mage comes to understand the importance of not using it lightly.

All this is pointed to, and hinted at by the poem, but perhaps its greatest significance in terms of worldbuilding lies in stamping an atmospheric impression of the world on the reader. This occurs before we come to the map, with its visual depiction of "the world", and subsequently the story. Moreover, it's almost invisible, something I imagine few dwell on in their haste to get to that story – and yet it has a resonance that is already shaping our view of the world we are about to enter.

With The Lion, the Witch, & the Wardrobe I discussed how Lewis draws us into his world gradually, matching our experiene to Lucy's as she progresses through the wardrobe and into the snowy wood. In A Wizard of Earthsea, even leaving aside the poem, we're into the world from sentence one:

"The island of Gont, a single mountain that lifts its peak a mile above the storm-wracked Northeast Sea, is a land famous for wizards."

Where the poem has conveyed the spirit of the world, this single sentence grounds the reader and the story in its physical reality of (an) island and ocean, but also makes it clear that in this world, magic is real. The next few sentences go on to give a sense of historical context and depth to those qualities, as well as "placing" the main character, Ged, within the world that has been so instantly invoked.

The first chapter layers considerably more physical and contextual depth on the opening brushstrokes that established the world of islands and ocean, wizards and magic. The reader learns something of the nature of that magic, i.e. of language and naming, innate power and taught knowledge, as well as the nature of the world: a preindustrialized village-based society in which warfare is not common, but does occur.

As with Lucy in Narnia, the main character, initially called Duny but who becomes Ged, is the reader's window into that expanding knowledge. Unlike Lucy, Ged is born into Earthsea, he doesn't cross into it from our world, which is another reason for immersing the reader in the world from the outset.

Despite the story taking place entirely within the alternate world, and learning from Sentence One, Chapter One, that wizards are part of Earthsea, I believe the worldbuilding feels less "magical" and more "real." In Narnia, we share Lucy's wonder at her transition into a new world peopled by magical beings and talking animals. Whereas in Earthsea the reader is immersed in Ged's childhood reality: from the harshness of village existence, the excitement of magic and the allure of its power to a young boy, and the terror of warrior raiding parties.

Very different worlds and approaches, but both very skilful and compelling, as well as influential examples of Fantasy worldbuilding.
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Next Month: I'm still pondering the next installment, so watch this space, but at present my ponderings are honing in a more recent work – and maybe one set in this world as well.

Meanwhile, let's all be careful out there and look out for each other.

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Helen Lowe is a teller of tales and purveyor of story, chiefly by way of novels and poetry. Her first novel, Thornspell (Knopf), was published to critical praise in 2008. The second,The Heir of Night (The Wall Of Night Series, Book One) won the Gemmell Morningstar Award 2012, and the sequel, The Gathering Of The Lost, was shortlisted for the Gemmell Legend Award in 2013. Daughter Of Blood (Book Three), was published in 2016 and Helen is currently completing the final novel in the series. She posts regularly on her “…on Anything, Really” blog, monthly on the Supernatural Underground, and is also on Twitter: @helenl0we.

Saturday, February 1, 2020

Year of Worldbuilding in Fantasy #1: Surprised by Delight – "The Lion, The Witch & the Wardrobe" by CS Lewis

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#YoW Year of Worldbuilding
#WiF Worldbuilding in Fantasy

Last month, I heralded 2020 as the year I intended focusing on Worldbuilding in Fantasy fiction, emulating 1919 as the Year of Romance: #YoR; #RIFF

Worldbuilding lies at the heart of Fantasy fiction
Art (c)  PJ Fitzpatrick
I indicated, too, that I intended following last year's formula in terms of the focus being on some of my personal favorites over the years. I'll also strive to achieve some historical perspective by switching between older and newer works (as I did with romance.) If possible, I'll keep the range of fantasy encompassed broad, rather than just sticking to the one subgenre, such as paranormal urban or epic fantasy.
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Starting At My Beginning... 


Yes, I am starting with CS Lewis and The Lion, the Witch & the Wardrobe, in part because of the historical perspective, being first published in 1950.

In doing so, I acknowledge that there are even older contenders from children's literature, such as The Princess and the Goblin by George MacDonald (1872) or Five Children and It by E Nesbit (1902.) A focus on adult literature might also bring me to The Worm Ourubous by ER Eddison (1922) or The King of Elfland's Daughter by Lord Dunsany (1924).

All have their claims to fantasy and worldbuilding renown – but here's the thing: long before any of these titles crossed my ken, and certainly well before I discovered such worldbuilding heavyweights as JRR Tolkien's The Lord of the Rings (1954) or Frank Herbert's Dune (SF; 1965), my eight-year-old brother loaned his seven-year-old sister a library book with the brotherly advice to: "Don't mind the cover, I think you'll like the story."

I didn't like the cover, because the book was old and not at all colorful: it was gray, with a couple of kids, a lion, and two strange animals on the front, mostly detailed in black. It looked kind of dull, in fact, but eventually, still grudgingly I got myself past the cover and opened the book – and in very short order was surprised by delight.

And that dear Supernatural Undergrounders, is the main reason why The Lion, the Witch & the Wardrobe is my first contender for the Year of Worldbuilding. I still believe that its opening worldbuilding, which sets up both the book and the subsequent series in a few short scenes, is among the most masterly – and influential – in Fantasy literature.

It certainly drew me in, much as Lucy is drawn through the wardrobe and into Narnia. In my case, not just into the particular story, but to become an explorer of Fantasy (and other Speculative Fiction Fiction) worlds for life.

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Surprised By Delight

So what wrought that first delight? At the macro level I believe it's the sheer magic of Lucy first finding herself in the wardrobe, then the gradual sensory revelation that it's more than what it seems. As readers, we experience the wardrobe's darkness with Lucy, moving through the softness of fur coats with the expectation of touching timber.

 Instead, Lucy experiences a crunch underfoot, with the revelation of the unexpected, something "soft and powdery and extremely cold" set up through contrast with her expectation of the "hard smooth wood of the floor." Within a few moments, she finds herself among trees (again, more tactile contrast with the previous furs) with snow "falling on her":

"A moment later she found that she was standing in the middle of a wood at night-time with snow under her feet and snow flakes falling through the air."

Like Lucy, I-as-reader felt "a little frightened, but...very inquisitive and excited as well." After all this transition, so expertly managed through a grounding in changing physical sensation and reality, felt both very real and quite unexpected, not to mention mysterious. At the same time, Lucy also notices "...a light ahead of her." 

Consequently, "she began to walk forward, crunch-crunch over the snow and through the wood toward the...light."

At which point Lucy, and the reader, reach one of the most famous, atmospheric, and puzzling (it's the working-things-out, via Lucy, that really snares the reader's attention, I believe) worldbuilding scenes in Children's and Fantasy literature.

"In about ten minutes she reached it [the light] and found it was a lamp-post. As she stood looking at it, and wondering why there was a lamp-post in the middle of a wood and wondering what to do next, she hard a pitter-patter of feet coming towards her. And soon after that a very strange person stepped out from among the trees into the light of the lamp-post. ...[A description of the person follows, including that he was carrying an umbrella and parcels, concluding with:]... "...he was a Faun.* And when he saw Lucy he gave such a start of surprise that he dropped all his parcels.//"Goodness gracious me!" exclaimed the Faun."

*Given my age, I recall spending some time puzzling over "Faun" as opposed to "fawn." ;-)

The reasons this scene is so significant in worldbuilding terms (imho) is because of what it establishes in so short a time: just four to five pages from Lucy first entering the wardrobe to encountering Mr Tumnus, a citizen of that world. Those few pages establish the winter world of Narnia that is pivotal to the story told in The Lion, the Witch & the Wardrobe.

The lamppost and the meeting with Mr Tumnus also establish Narnia as a magical realm of mysterious artefacts and denizens, beginning with the Faun but including animals that talk. This early scene also establishes the pivotal role Lucy and other children will play in the Narnia.

Yet all of this is done with the minimum of props: just the building wonder of Lucy's transition through the wardrobe, the added curiosity of the lamppost shining in the middle of the forest, and finally the crowning arrival of the faun with his parcels, his woolly scarf and his umbrella. Altogether, it's a sequence of pages that surprises with delight, sets up the existence of magic and wonder, and establishes a world in which the reader, through Lucy, believes in all of it.

Lewis does not rest on his worldbuilding laurels, though. Within a few short pages of Lucy's return, but slightly longer in the timeframe of the story, her brother Edmund also ventures the wardrobe. In many ways his entry into Narnia mirrors Lucy's: the transition through the wardrobe, the discovery of the winter world – only in his case he does not meet the faun but a beautiful and rather terrifying Queen.

The duplication cements the basis of the world; the encounter with the Queen reveals the darker and more deadly aspect of the winter and the magic that holds Narnia in its grip. At the same time, it establishes the conflict that must be resolved in the story through the conflicting experiences of Lucy and Edmund.

This  conflict is then set in motion with the third transition through the wardrobe by all four children: Lucy, Edmund, and their elder siblings, Peter and Susan. As it should be – three times counting for all, after all, in the best fairytale tradition. :-)

And it is in this third transition that the children meet the first of Narnia's talking animals, Mr and Mrs Beaver, thereby confirming the final, but arguably the most important element of the Narnia world.

These elements – the wonder and delight of lampposts, magical creatures and talking beasts, and the darker and more terrible side of magic embodied in the witch-queen and the winter – are themes that will play out time and again. Not just in The Lion, the Witch & the Wardrobe (when the children must find the lion, Aslan, and defeat both witch and winter) but throughout the series of seven books.

For these reasons, I believe CS Lewis's worldbuilding in The Lion, the Witch & the Wardrobe is an outstanding example of the genre. It is also one (possibly of the few) that is well known beyond the fantasy genre.

Finding Narnia...
One example of its reach stems from a decade or so ago, when the Large Hadron Collider (LHC) was about to go live. At the time, there was considerable fear in some quarters that it might generate a black hole, thereby destroying the planet.  I remember hearing a radio interview at the time, when a LHC physicist indicated that there was far more chance of someone entering a wardrobe and finding Narnia, than there was of the LHC creating a black hole.

I recall laughing out loud, both at the humor, but also at the power of fantasy worldbuilding made manifest in our "real" and "everyday" world. I could say "muggle" world at this point, but won't, because that would be getting ahead of myself...

On that note: see you next month for my next instalment of the Year of Worldbuilding in Fantasy!

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Note: On February 16 Kim Falconer will be doing a post on Fantasy realms that appear on the real-world map – a nice segue on the worldbuilding theme, so check back in for that. :-)

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Helen Lowe is a teller of tales and purveyor of story, chiefly by way of novels and poetry. Her first novel, Thornspell (Knopf), was published to critical praise in 2008. The second,The Heir of Night (The Wall Of Night Series, Book One) won the Gemmell Morningstar Award 2012, and the sequel, The Gathering Of The Lost, was shortlisted for the Gemmell Legend Award in 2013. Daughter Of Blood (Book Three), was published in 2016 and Helen is currently completing the final novel in the series. She posts regularly on her “…on Anything, Really” blog, monthly on the Supernatural Underground, and is also on Twitter: @helenl0we.

Wednesday, January 1, 2020

Happy New Year, Supernatural Undergrounders! Welcome to My Year of Wonderful Worldbuilding

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Happy New Year!
Happy New Year, dear Supernatural Undergrounders. In a world that often seems increasingly troubled and beset, I hope we can all find a path through 2020 that sustains our hope, our creativity, and our wellbeing.

When set against the larger backdrop of world, national, and even community affairs, posts on a blog with a focus on fiction that makes our hearts beat faster, and books that go bump in the night, seems like pretty small beer.

On the other hand, sometimes finding our path through the world is about focusing on what we can do and then doing it as well, and with as much generosity, kindness, and love, as we can.

So I am resolved, since posting on the Supernatural Underground on the first of every month is part of what I do, to write the very best posts I can. I hope they'll also be fun to read and maybe even brighten the occasional dull day.
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Put your feet up & read! ;-)

So Why Worldbuilding?

Last year, I decided to take a leaf from fellow Supernatural Underground (SU) author Amanda Arista's book and dedicate 2019 to a theme. Because the SU has its origins in paranormal urban fantasy, and paranormal urban romance in particular, dedicating the year to Romance in Fantasy Fiction seemed the natural and obvious choice.

Yet we've never been exclusively a romance or even paranormal urban community. We've had YA writers and historical fantasy, as well as epic (hand shoots up :-) ) and fairytale retellings.

The great thing about fantasy is that it's a broad and inclusive genre -- but one of the elements every part of the genre has in common is the vital importance of worldbuilding. This holds true regardless of whether we're building an alternate reality in this world, as many of our authors have done, e.g.
  • The Blood In The Beginning -- Kim Falconer
  • Diary Of An Urban Panther -- Amanda Arista
  • Lost Girls -- Merrie Destefano 
  • Fire and Bone -- Rachel A Marks
  • Where Oblivion Lives -- Teresa Frohock
  • Whistling Past The Graveyard -- Terri Garey
  • Of Blood and Honey -- Stina Leicht
Or alternatively, building a completely other world, as is the case with my The Wall Of Night series, Kim's Quantum Enchantment series (although that's also partially in this world), and Teresa's Miserere.

All of which makes shining the spotlight on wonderful worldbuilding in the Fantasy genre seem like the perfect and logical choice for 2020, and something we can all enjoy: me writing, you reading. :-) #AsItShouldBe
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2020: Let's explore worlds...
Our Year Of Wonderful Worldbuilding 

In terms of how it will work, I think I'll approach it pretty much as I did last year, with the focus being on my favorites, i.e. a few of the many worlds that have spun my wheels over the years, and inspired me to emulate the author's worldbuilding excellence.

Conversely, what it definitely won't be is an effort to exhaustively chart worldbuilding exemplars of the genre -- because although that might be Very Worthy, I feel it world also quash the fun quotient. Besides being impossible to encompass in ten to eleven posts. #Just Sayin'

I will try to achieve some historical perspective, though, by switching between older and newer works as I did with romance. I'll also try and keep the range of fantasy encompassed broad, rather than just sticking to the one subgenre, like paranormal urban or epic.

But that all lies in the realm of February 1 and the first #YearOfWorldbuilding post. For the moment we're still in January 1, with 2020 an uncharted landscape before us. Let's be careful what path we track through it.

Take care, dear Supernatural Undergrounders, throughout 2020: Be kind to yourselves and others.

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Helen Lowe is a teller of tales and purveyor of story, chiefly by way of novels and poetry. Her first novel, Thornspell (Knopf), was published to critical praise in 2008. The second,The Heir of Night (The Wall Of Night Series, Book One) won the Gemmell Morningstar Award 2012, and the sequel, The Gathering Of The Lost, was shortlisted for the Gemmell Legend Award in 2013. Daughter Of Blood (Book Three), was published in 2016 and Helen is currently completing the final novel in the series. She posts regularly on her “…on Anything, Really” blog, monthly on the Supernatural Underground, and is also on Twitter: @helenl0we.